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(2 edits) (+1)

Woo a melee bullet hell! We actually gave that idea a try on the Bullet Hell JAM in 2021 (holy heck time flies).

Overall really solid game, I really liked the aesthetics and the patterns were cool.

My only gripe is that there is no feedback for getting hit, neither visual nor an SFX.

Nonetheless, great job!

P.S.: I just read that you made this with Bevy, how rare! We tried that engine a while back but ultimately gave up because it was too hard to understand for us, hahah ^^’

(+1)

Thank you for your feedback! Yeah definitely forgot about hit feedback. Tho I ran out of time anyway, this was (mostly) my first time using bevy and Rust so I was particularly slow ^^