Woo a melee bullet hell! We actually gave that idea a try on the Bullet Hell JAM in 2021 (holy heck time flies).
Overall really solid game, I really liked the aesthetics and the patterns were cool.
My only gripe is that there is no feedback for getting hit, neither visual nor an SFX.
Nonetheless, great job!
P.S.: I just read that you made this with Bevy, how rare! We tried that engine a while back but ultimately gave up because it was too hard to understand for us, hahah ^^’