Really well made and fun game! The visuals are really solid too!
The one thing that kinda irked me though (and this might just be my own preference, so take it with a grain of salt) is what felt like a lack of thematic consistency. You have a really great (and funny) foundation of produce in a store gaining sentience and going on a rampage, but they do so with realistic(ish) laser weapons, which kinda breaks things. My favourite enemy in the game was by far the egg since its attack was thematically consistent. It just got me thinking about other enemies and what they could do if their attacks matched what they were. Like, what if the onion released a poison cloud every time it was hit? What if the carrot had a baby-carrot shotgun, but then those baby-carrots (being produce themselves) would get up and charge the player for a bit? What if the lettuce dropped leaves that acted as shields as it takes damage?
So the good news is that there's a pretty incredible opportunity here, I just wish it was a bit more present in the game as it stands.
Otherwise, again, this is really well made, great work!