Each path will grant a specific increase in certain stats, as well as new abilities. While I want every path to at least feel viable, there are going to be certain character paths that scale better than others. For example, you'll likely end up with a stronger Gremory build by putting her in to a path that focuses on magic rather than physical damage. But I also don't want there to be just one ideal path for each imp!
Bottom line is some paths may not be a perfect compliment to an imp's skill set, but I don't want any of them to feel like a wasted decision or some kind of a noob trap or something.