A lot of nice layers to this. I don’t really generally play this kind of game, so maybe this is more common than I know, but I though the coin value increase with time being magnetized was a really nice trade-off of risk/reward.
I stuck with it longer than I probably normally would to try to get dash kill but it didn’t really seem like that or the invincibility worked, although maybe I just misunderstood what they were. Beyond that, I thought the progression of upgrades and general layering of the gameplay was nicely done.
Great work!