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A jam submission

ExbationView game page

Submitted by Nogarden — 13 hours, 59 minutes before the deadline
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Exbation's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#413.7424.000
Theme#633.6083.857
Fun#832.8733.071
Controls#952.8063.000
Overall#1052.7592.949
Originality#1162.8063.000
Accessibility#1192.3392.500
Audio#1511.1361.214

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1

Wildcards Used
N/A

Game Description
An incomplete game about killing bats and recruiting allies to fight alongside you.

How does your game tie into the theme?
Recruiting allies for an expedition to wipe out a bat infestation.

Source(s)
N/A

Discord Username(s)
nogarden

Participation Level (GWJ Only)
2

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Comments

Submitted(+1)

Nice work! Art is really nice, love the shimmer on the heart. It was hard to see what was happening when everyone was bunched up together but since your allies just leave, it’s not that big of a deal. Definitely wanted a fullscreen button, everything was fairly small on my larger monitor.

Submitted(+1)

Really good graphics, especially with the enemies! It reminds me of Minecraft Dungeons. I liked how you could get different allies with different stats.

It was a little hard to avoid the bats. Something as simple as a dodge mechanic or shield would involve more skill, but it was good.

Submitted(+1)

cool 2D-in-3D style, love the quirky character and visuals!

Submitted(+1)

Really cool artstyle and I like the system with the allies - satisfying to watch them shred bats in the later stages of the game!

It was a bit hard to hit the bats yourself, but overall I liked the game!

Submitted(+1)

The thumbnail alone got me to try it! I agree with the others here. There is a ton of potential just given the artstyle. The way you and your allies run around in a 3d world with the lighting of the lantern in a dark cave evokes expedition immediately.

Submitted(+1)

Loved the art and overall vibe. My allies made short work of the bats.

Submitted(+1)

Game with great potential.

Cute art, didn’t notice any technical issues

Could use some more personality, like names or/and classes for allies. Maybe even different behavior for different types of allies.

Good job :D

Submitted(+1)

I think this has a lot of potential. I love the idea of recruiting allies. It's really fun. You can make good stuff here, you have already the ingredients. Some skills, some more enemies, a bit of RPG elements and you have a banger!

Well done :D

Submitted(+1)

Cool artstyle. Blending 3D and 2D works really  well for you there. Also ran into the bug at level 8 unfortunately

Oh and sometime it was hard to hit the bats if they are alone. They always seem to position themselves on your back side

Submitted(+1)

I enjoyed it so much I kept playing through the bugged levels and got to the end with my army of allies! Obviously it is a little unfinished, but there is a really solid game in there!

  • (+) It was very satisfying to get more and more, and stronger and stronger allies. I felt like I was leading an army in the end.
  • (+) The artstyle is super cool, I love the mix of 2D sprites and a 3D environment. Good work on the lighting too!
  • (-) It was a bit hard to hit the bats. I think it was a little because the depth of your character was a bit hard to read, so I didn’t really know if I was right on the same line as the enemy or behind them. The reach on the weapon is also a bit short, which I think contributed. Maybe the attack could be a wider cone to help with this?

You should keep working on this, I think it would be really cool! I’d love to play a more polished version some day! Good job.

Developer(+1)

Thanks for the comment, I'm really glad you enjoyed the game. As for the hits, you're right, that needs adjustments. After the vote, I'll correct and rewrite whatever's necessary.

Submitted(+1)

This was fun!  Obviously it could have used some more time, but the foundation - the 2d/3d mashup, the ai, lighting - was all super solid.  Once I had three allies there was something really fun about running into battle as a big group, I think that's the most satisfying thing in the game!

Developer

And to think that I almost gave up on programming allies, but I'm glad I didn't, they are certainly the charm of the game.