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(+1)

Very cool concept!  Agree with the comments on quick restart and trap timing, it was frustrating to know what needed to happen to solve the puzzle but then have such a long time left before I could make it happen.

Thanks for playing Cartlidge!

Ah yes i understand the feeling. Sometimes when testing I might miss out configuring a trap w the correct timer, and end up having to redo the level, only to forget another one else where xD

Nonetheless thank you for your patience in playing thru it!