Very cool concept! Agree with the comments on quick restart and trap timing, it was frustrating to know what needed to happen to solve the puzzle but then have such a long time left before I could make it happen.
Ah yes i understand the feeling. Sometimes when testing I might miss out configuring a trap w the correct timer, and end up having to redo the level, only to forget another one else where xD
Nonetheless thank you for your patience in playing thru it!