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MonkeyHunt's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #68 | 3.259 | 3.615 |
| Graphics | #86 | 3.120 | 3.462 |
| Fun | #94 | 2.704 | 3.000 |
| Originality | #96 | 2.982 | 3.308 |
| Accessibility | #103 | 2.565 | 2.846 |
| Overall | #103 | 2.813 | 3.121 |
| Controls | #125 | 2.427 | 2.692 |
| Theme | #130 | 2.635 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
A capella, Are we the baddies
Game Description
An expedition exterminating all monkeys to turn them into fuel.
How does your game tie into the theme?
"Expedition" called to mind a camper van. The orang utans and the forest are also inspired by this, too.
Source(s)
N/A
Discord Username(s)
byte_zero
Participation Level (GWJ Only)
1
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Comments
This was pretty fun! Really reminded me of racing an RC car around.
The controls seemed to be a little overly responsive. It always seemed to turn a little more than I wanted.
https://www.twitch.tv/videos/2465932488?t=0h41m30s
Nicely done, but there are way too many trees for me. ;)
Oh and a capella FTW, of course (especially the motor sound).
Very cool idea, but like others said, it was very difficult to get through the trees in a lot of areas.
The controls were punishing and was really hard to control the van especially when the trees got very dense. The sounds for the acapella wild card were fun. The camera transition in the menu screen was nice.
Nice job on the acapella van sound and the sounds in general, pretty good! My high score was 4070 at around 500 meters, RIP to those poor monkeys. It took a little bit to get used to the controls, it's been a while since I played a game with that kind of vehicle turning. But well done :)