Play Spynet
Spynet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #17 | 4.278 | 4.278 |
| Originality | #20 | 4.111 | 4.111 |
| Controls | #40 | 3.500 | 3.500 |
| Overall | #42 | 3.532 | 3.532 |
| Audio | #60 | 3.333 | 3.333 |
| Fun | #63 | 3.222 | 3.222 |
| Theme | #76 | 3.444 | 3.444 |
| Accessibility | #83 | 2.833 | 2.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1.stable
Wildcards Used
Are We The Baddies?, Side Effects Includes... , A Capella
Game Description
We are Spynet, a spy agency with one goal in mind: to conquer the world!
How does your game tie into the theme?
Player send Spies on mission expedition to conquer the world. OF COURSE! it is the main theme of this jam.
Source(s)
N/A
Discord Username(s)
NekoraiSama, N/A
Participation Level (GWJ Only)
1
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Comments
An impressive amount of high quality artwork here! Enjoyed my time with it, quite tough and unforgiving but in a challenging way!
This is a really solid entry. The spy trade is brutal, I only had 2 spies the whole game who survived more than 3 missions. Most of these rookies died on their first mission. Couldn't cut it in the big leagues, I guess. Shout out to Agent Shah (RIP) and Agent Park for carrying me through the game. I got to 92% but also had the issue where I couldn't click the aircraft carrier. I'm just gonna count that as a win.
Great submission, really well done on the art and UI design, everything looked amazing and it all worked really well together!
Since the jam is over, we take time to fix some bug in our submission.
Definitely one of the most interesting gameplay loops I've seen this jam. I would've loved if it had some evolution in the mechanics as the playthrough went on as, after a while, the loop starts to get stale. Maybe the items we have access to could slowly unlock as the game goes on, and other mechanics could be added in to spice things up. However, I can understand how much of a challenge that is in a jam, especially considering the complexity of the game's concept.
All in all, this a solid submission. Well done!
Hello !
Thank you for this constructive feedback ! Tndeed, it will be a great idea to have a feeling of progression throught the mecanics as well. we will keep that in mind !
Nice game, I really like the graphics. Well done !
Hello !
I'm glad you like them ! Thank you !
We had fun playing. This is a solid start and has a lot of potential for growth.
Thanks for the feedback. It's apreciated!
So much to say about this game! First of all, I love it! I really really like the concept of strategically building teams and performing tasks and I have attempted it myself a few times.
My first game experience I had no idea what was going on. I did stuff randomly and my team kept leveling up. Sonia Cabrera died pretty early, but her sister Angelica picked up where she left and became a powerhouse. At some point I lost the good Oliver Meza quite late into the game and I had a sudden realization: you can hover on tasks and the tooltip will tell you what kind of requirements it has. I was only relying on can success/will fail at that point. Perhaps that info should be directly visible? Maybe cutting of some the character visualization space on the left side. Anyways, I got to 92% or something on the World progress bar and I had 2 missions left: the air carrier on the left and blackmailing the president. For some reason, clicking on the air carrier did nothing. I could not bring up the mission UI. For the president, I didn't have the right stats neither in my team/available hires nor I could get them through items so I gave up.
But with my newfound knowledge I came back for more! I now paid attention to task stat requirements and tried to match and possibly exceed them with items and thoughtful hires. Nothing could stop me. Except all my spies died at the very first mission, often leaving me unable to hire another one. Repeat this for 4 or 5 more runs. Then I gave up.
Anyway, it was very cool to play. The art is fantastic, the sounds are fun, UI/UX could use improvements (but very few jam games can afford not having this issue) and I'm biased to love this concept. I really wanted to complete it, but I could not manage to, as I couldn't quite figure out the numbers.
Well done, please make more? :D
Hello !
What a feedback ! It was touching reading your first experience. It was very constructive.
Regarding the UX / UI, yeah we have to improve it, and we will. We plan to continue working on this game, so definitely we will improve the UX.
I'm glad you liked the art, was a first time for me since I'm more of a dev side usually, and the sound was really fun to made ahaha, this wild card was very fun to do.
Like you I really love playing Plague Inc. and that certainly influenced my choices of UI for this game.
Since the jam is over, we take time to fix some bug in our submission.
Such a fresh concept and creative spin on the theme - absolutely loved it! Somehow it gave me plague inc vibes, and I am all for games with worldwide-scale events. This one’s got serious potential to grow!
Surely after the jam voting is finished we are planning to upgrade the game. We have so many Idea left behind because of the time frame. Thanks for your comment on our Game!
Hello,
Thank you for this feedback !
As Nekoraï said, we have a lot of ideas pushed to the sid to be able to delivered this project, and we had more that came during the jam. We definitely want to continue working on thi game.
Cool game! As others said, the pixel art is stunning. I like how this is Plague Inc inspired, always loved that game! The item variety was nice too, and once I figured out what to do this sucked me in for a long time!
I'm so glad to read that! Thanks a lot!
Hello !
Thank you for the feedback, Very happy to read you have been immersed into the game !
I'm glad you found the art stunning T_T !
omg, how cool is the pixel art?!
Thank you ! T_T
I wish to thanks my partner Subbarath for the support and the management of this page after the release of the project. I was unable to be there for a couple of days. I will begin shortly to test and rate every project linked in your comments. Thank you for your support, it's heart warming!
Wowowow these graphics are so sick! The art reminds me a bit of uplink for whatever reason, lovely cyber aesthetics! Sometimes i felt like i’d only make like $100 on top of the expenses per mission but maybe im just kitting my spies out too much? Really lovely job all around though!
We didn't have time to balance the game yet, but we are glad you seem to like our project. Thanks a lot for this feedback! We realy proud of this outcome.
Hahah yeah had the exact same problem, it’s for sure something best left to the end of a project but at that point it’s like 1 hour to submit so not much can be done :^)
You can just feel how much work and passion went into this project. Great job! I sadly didn't get to the end, but you learn and adapt as you play, which is neat.
Also please check out the game I worked on. Thank you!
Hello !
Thank you for the whole message T_T
We will definitely check others submissions !
Audio and graphics were awesome. We had fun picking spies and seeing how long they would last. My only complaint was not really being sure what was going on with the items? And I wish the spy pool would refresh periodically. We ran out of spies :( But awesome game!
Hello !
Thank you for your feedbacks , we are glad that you found our game fun ! \o/
Regarding the items, we are aware this should need a visual feedback when you purchase one to be able to directly see what bonus and penalties are applied by them.
Same feed back for me than Nori_Nori, I loved the art style and the gameplay looks promissing !
but I haven't been to figure out what I should be doing as soon as the game start.
I think a small description on the itchio page would really help me.
Gj still, the game is realy appealing
Hello !
First of all thank you for the feedback, I'm glad you love the graphics, and find our game appealing !
We updated the description of the page with some instructions. We hope this will help having fun conquering the world !
thanks for the update !
Will give it another try !
I love the graphic for this game! The sfx cracked me up good too. Nice game. I think however it would be great if you have more tutorial in your description about how to play the game. Might just be me but I am having a hard time trying to understand what I need to do.
Hello !
First of all thank you for the feedback, I'm glad you love the graphics and sfx !
We updated the description of the page with some instructions. We hope this will help have fun conquering the world !