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(+1)

This was really interesting! The fast paced gameplay was fun, though I would personally have preferred a balance more toward puzzles that require you think (I feel like I just did the obvious thing every time and it worked out) and instead made it a bit more forgiving with alignment and things, given the fast pace. I kept going slightly too far, or stopping just a little too short, and then having to go back to make the connection again.

Regardless, this was a great first entry. Nice work!

(+1)

Thank you! We ended up leaning on more fast-paced puzzles because we didn't want to overwhelm players with a tough puzzle on a time limit. We decided to focus on the flow of the levels and how well players could react in time to what they had to do, but I can totally see where more depth could be added in the future