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A jam submission

Through the Veil: A Fever DreamView game page

a card game
Submitted by loddisjourney, Faiths-Development — 8 hours, 28 minutes before the deadline
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Through the Veil: A Fever Dream's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#54.1784.364
Overall#103.2203.364
Fun/Game Design#132.8723.000
Theme Relevance#142.5242.636
Overall#142.9593.091
Endless Gameplay#153.3953.545
Audio#171.5671.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I'm impressed with what you achieved here for the jam. A lane based card battler. Took a bit of clicking to know how to play the game. I'm familiar with card based games so I managed to guess what the ui was telling me but some text to tell me what the numbers meant would be handy. And a tutorial to save clicking loads at the start to see how to play haha.

Submitted(+1)

To be faire, I don't quite understand the gameplay, I don't even know if it's a bug or not that I was able to stack three cards. A tutorial would have been really nice, even just a few lines on the game hompage in cas you ran out of time ^^'

Submitted(+1)

The base is really great. I'm impressed you manage to go that far in the visual aspect of the game. Love the cat eyes. 

On the gameplay i have some reserves. What i figured is that it's often better to just buy 1 cost cards because i ended with brick hands sometimes with only 3-4-5 costs cards again their 3 1.

A tuto or explaination would be great as well


Keep up the good work

Submitted(+1)

I'm a sucker for a card game, so its difficult not to like it. I also understand the complexity that card games bring so for 4 days of work, this was pretty nice, I'd love to see this game improve so heres some feedbacl:

  • Currently the game is way too rng based, game strategy requires a good shop, and most of the time the shop is bad
  • High mana cards are pointless because youll probably die if your deck has many of them in
  • Keepers are probably the strongest card just because from round 1-3, its all you can play, and it gives good board dominance
  • It seems like the ai cheats a bit and plays high cost cards for less, but also it always makes an optimal play, i rarely see it not fill the board with keepers and then follow up with strong cards
  • Card placement is not too intuitive , primarily because theres no feedback for it
  • Shop could use a shuffle button, i ended both my last runs with nearly +100 because high cost cards are bad to buy and would make me lose even harder
  • The lack of audio is very unfortunate, even some music and ambience would do well
  • Having no information of enemy cards is not so great, i recognise the card art but dont know the health or damage, taking away some strategy
  • It would be great to have an explanation  of how the game works on your itch page, i still dont fully understand the importance of placements, except that cards fight in matching lanes.

I hope this doesnt come across as rude, im just trying to give some good critical feedback, its a great starting point for a game!

Submitted(+1)

I'll be waiting for the update )