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Well that took me back in my Myst days ! Excellently made: strange machinery with good atmospheric sound, a sweet puzzle to solve with a "aaaaah of course" moment, and a personal touch that makes it unique. Only wish there was more, I'm so addicted to this kind of games ^^ Maybe I would have add a bit more ambiance musics, but that's also part of the style. Controls are smooth, no laggy animations, the aesthetics are great.

Anyway, I'm impressed and happy to see this kind of games can be made with Godot up to a high quality standard, I wonder if the resolution can be push a little though. Great work !

Thank you so much for your review. We rendered the images in the same resolution as Riven (The sequel to myst) 608x392. We did this because we needed to push the web-build to be under 200MB in size to be able to upload. The animations consisted of over 1500 pictures in total. Godot can definetly handle higher resolution images but they take up too much storage and they take longer to render out.

Ah okay, I understand better. Indeed the size increases quite quickly ^^ It's still impressive, and it doesn't change how well were designed the assets and how good was the atmosphere and puzzle setting. Congratulation ! :D