More info about skills. Sword, Dagger, Axe, Mace, Polearm, Defense, Blocking, Healing, Survival, Mining, and Blacksmithing.
5 weapon skills get progress when hit enemy, 100% change on start, but lowering higher levels. Some weapons are two handed, then player cant hold shield.
Defense skill have change to get progress when enemy hit player.
Blocking progress when player block enemy hit.
Healing have change to progress every second when player has less than 50% max health.
Survival have change to progress every second when enemy is adjacent to player. Survival has nice level 5 passive ability, can see enemy health.
Mining progress when player mine ore, higher skill level player can mine more than one ore at time so progress is faster, but change to progress is lower.
Blacksmithing is similar to mining, more ingots is more progress.
Picture of world map. Fully visible starting island and little visible bigger island. Progressing in main quest player can travel to even bigger land.
