Nice concept!
I would like rotate the pieces before put them.
Besides that is a good twist in a tower defecne
| Criteria | Rank | Score* | Raw Score |
| Concept | #1 | 4.455 | 4.455 |
| Use of the Limitation | #2 | 4.545 | 4.545 |
| Overall | #16 | 3.773 | 3.773 |
| Enjoyment | #35 | 3.182 | 3.182 |
| Presentation | #63 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TheBrist, OriCohen
Software used
Unity, Aseprite, Ableton
Use of the limitation
You have limited space to put down towers. You must defend said space from being even more limited.
Cookies eaten
At least 1
Nice concept!
I would like rotate the pieces before put them.
Besides that is a good twist in a tower defecne
This is super impressive for your first game jam, funny how our mechanics are kinda similar. Great entry
How did you get to round 10?! Maybe I was spending too long trying to save up for the green blocks?
Love the mix of tetronimos as well as the fun twist on tower defense by having towers immediately in the way of the enemies. Panic sets in when the path gets destroyed for sure.
This was really awesome, a super fun use of the limitation! With a little UI polish, maybe a redesign or two of the enemies, and maybe some other quality of life features, this could be a great full release. Played for quite some time, well done!
This is super cool, great use of the limitation and I agree that an easy improvement would be seeing the shape of the blocks in the shop. But the music is great and as a concept this has a ton of potential!
Awesome job, thanks for sharing!
This is certainly an original twist on a classic game, great job! The only thing i would've liked is to see the shape of each block before buying it, but you guys did a lot for the short time
I really really liked the idea it can easily become a full game release. Good job for every thing I think you have great potential with this game keep it up!
Leave a comment
Log in with itch.io to leave a comment.