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SimplyChicken

247
Posts
9
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7
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A member registered Feb 15, 2022 · View creator page →

Creator of

Recent community posts

W PONG GAME!!!!

Hey thanks for playing. Yesss the balancing was a big oversight on my part at the last minute. There is a score tracker, but it appears only after the timer has ended (and frankly theres a bug in there too lol). But thank you so much for the feedback and playing!

Super chill little game. Personally, I'd love to see some more upgrade choices or something, but I do see that would be less simple lol. Gooooood job! Best of luck!

RAHHHH That cannot be possible!!! I actually sat here for like 30mins trying to get this, and the dice did not beckon to me. Alas, I concede. Very fun game, super simple, but a blast. Great job!!

Glad you managed to wrangle that one in. They tend to be tricky. Thank you for playing!

Well I’m glad the main menu helped explain things a bit. I know it can be quite a confusing game. We definitely wanted to add more explanations and things like that. Thank you tons for playing!

hahaha, I haven’t heard that name in years. Honored to be compared to such a game. Thank you tons and tons for playing!!

Thank youuuu, a deeper tutorial or something of the sorts is on our to do list. Glad you enjoyed the art. Our artists went crazy. Thank you for playing!

Hellooooo, thank you so much for playing. Sorry you found it a bit confusing. The main menu was supposed to teach a bit, but we definitely wanted to had more indicators and things like that. Thank you tons for playing though!

thank you so much for playing glad you enjoyed! Sorry for the troublesome sheep. They are more cooperative sometimes than others (a bug or too here and there). I think i know what to do to fix that actually. Thanks a ton for playing!

hahaha I mean it’s technically the optimal strategy lol. It’ll be changed in the future though. Thanks again for playing! (Also anyone reading this should check out this guys game, it’s elite)

Hey! So yeah, the sheep escape when the player has spent  sufficient time away from the pens. In the heat of the moment and not wanting it to be too difficult, with like 5 mins pre-deadline, I cranked up the time the player has to spend away for a sheep to just naturally escape without being let out by another. It was a large oversight looking back at it but another lesson learned perhaps. Thank you so much for playing! Best of luck!

Hey thanks for playing! Yeah, we were originally going for a kind of lost in the woods vibes, but it seemed to come across as confusing to many ppl. We will definitely look into adding a minimap in the future. Thank you again, good luck in the jam.

Beast

Neat little game concept. Very challenging, but a silly fun time most certainly.  One thing, I don't think the restart button works? Or maybe its a skill issue on my end lol. But great job on the game, had a blast!

Now, I may just be delirious, but this had me cackling! Always good fun just throwing food to the wind. Music was also very fitted, and I dont know what Im supposed to do when a spooky spirit appears. Alas, highscore 13. Very fun time, great job!

This game is actually so awesome. Theres so much content with such simple mechanics. Also, I have zero idea how in the world you did those graphics, but thats so awesome (can i get a hint?). Genuinely, such a cool little game, 10/10 would play again.

This was lovely lovely lovely. Although simple in concept, its super approachable and a really well put together experience. Felt cohesive and panicked. I panic. Love all the different nodes and how they make me a new kind of panicked everytime lol. Quite hard, but an absolute blast. Well freaking done!!!!

Yessss sorry, the ESC button to cancel dialogue would just exit fullscreen, so I opted to remove full screen functionality to see if it improved the experience at all by avoiding that outcome. Sorry for the inconvenience everyone.

Super catchy track and I love the art. Not quite sure what the plot was, but sure I enjoyed running around just exploding and collecting gold. Also the live leaderboard was a nice touch. Some more explaining of the rules would be great, but overall a super fun game! nice job!!

I really like this for the theme lol. Gave me a real good chuckle. Its quite challenging I will say, and I think I ran into a bug where after death the camera kinda glitched out. But overall super fun take on the theme, would loveeeee to see more! Peak!

Cute lil game! Love the pixel art, especially the cars. I found the super secret hidden task as well which made me happy. I would love to see more of the little mini-games and maybe more of an incentive to. It was fun roaming, but I'd love a count down or a highscore, but Im  someone who just likes that kind of thing. Overall, very good game!! Fantastic work!

Super neat in concept. I'd love to be able to interact with the world a bit more, but I understand full economic model simulation must be quite the feat. Would love to see where you might take this! Good job!

Super great theming with great aesthetics. Also a fantastic feat of programming. Fantastic puzzles and concept. Seriously well done all around, no notes! 

Fun little game! Love the concept actually, gives a certain thrill to the action if you will. Super great! Would love to see levels and bosses in the future. Maybe a little options/volume slider would be nice too if possible. Great job!

Super great game feel! The art was so fun and seeing my inputs on screen was a very nice touch. It was quite fun, but I would like to see how else the different levels could be varied a bit more. It felt a little repetitive after a while, but still a blast!! AMazing job!

Very fun game, thoroughly enjoyed! I would love to see some power ups and maybe different wanted enemies rather than them all running away. I think it would just add a little more to the experience, but so so much fun! Great work!!

So so so much fun! Would love to see more silly little games! Had a blast. 10/10 would play again

Thought the game came together into a really nice experience. The combat felt good, but not too challenging. Very nice job!!!

This was such a fun game! I lost on the final character. I do think someeee balancing could be nice. For most of them I felt I could just pick anything and win. I'd also love to see a way to control the wheel with special powers or something. It felt bad when I seemingly lost to RNG because I couldn't do anything without the rolls I needed. This was a blast though. I love the 2D + 3D and the medieval style. Just a touch of content here and splash of content here and this game would be a blast as a full release. Would love to see more levels, keep it up!!! 

Very glad you enjoyed the vibes. The team was trying to cram it in there as much as possible in the time we had. More to come, especially a tutorial. Thank you tons for playing :D

Tutorial coming up ( ̄^ ̄ )ゞ
It will be here in the future. Thank you so much for playing.

Yesss I concur. I'd love to add skid marks and some particles and other juice in the future most definitely. Thank you!!

thank you for playing! Tutorial is highly requested and definitely on the build path. More upgrades to come too which I’m personally very excited for. Thank you again for playing

Thank you for the kind words! Tutorial and objective clarity are definitely both getting worked on as we speak. Thank you again!

It is a neat concept, and I'd love to see it pushed a bit further. The revolver looked great, but I thought the other art and maybe some of the balancing could use some work. I think I may just not be skilled enough, but I'd love a way to check what state the revolver is in at any moment as I couldn't remember the state of the revolver. A great base, I hope you keep it up and keep making cool stuff. Good job!

How dare they stand in my way. They stood no chance. Fun little game, I felt like a Beyblade. In future I'd love to see maybe upgrades or different enemy types. Great job!!

Glad you enjoyed the cut scene. We tried to explain it in the description, but unfortunately we had no time for a proper tutorial. Appreciate you giving it a shot though!

Hellooooo, thank you for playing. We are still getting the balancing of waves/tornados and the control scheme down. There seems to be two kind of opinions on it.  Feedback is greatly appreciated, thank you again for playing!

Our composer put in some work for those voice lines. Thank you for playing!!