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A jam submission

Mr. Silverback vs the HumansView game page

A first person combat game made for the 7th Gdevelop game jam where you play as Mr. SIlverback
Submitted by LEMONCLOUD — 4 hours, 26 minutes before the deadline
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Mr. Silverback vs the Humans's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#183.4883.579
Fun & Game Design#802.9753.053
Overall#842.9042.979
Originality & Innovation#962.8732.947
Graphics#1322.8732.947
Audio#1792.3082.368

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Put your gd.games url here.
https://lemoncloud.itch.io/mr-silverback-vs-the-humans

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Comments

Submitted

Fantastic game, i realy like the 3d like game and the graphics are literaly built different. Nice work !!!

Submitted

Interesting game. Great work implementing a current meme into a game. When I defeated all of the humans it said that I lost. Great game though!

Developer

Yeah that happend to me a few times as well, hopefully i can fix it

Submitted(+1)

bro the humans are actually smart they cornered me and jumped me

but since im a 400 pound gorilla they all died and i went to the amogus in the corner of the map

Developer

bro someone finally noticed 😭😭

Submitted

1 v 100 looks like Harambe wins haha. Nice work, funny enough it was lagging a bit when no enemies were around the closer i was to the humans the better it ran.

Submitted

Graphics are over the top and the Theme was really well implemented, Just need take more care how the enemies interact each other an bam you have gold.

Submitted

Good game, I did mine 3d too!

Submitted(+1)

The fact you turned a meme into a game idea is incredible,  I just couldn't end up killing the last 2 humans, they seemed immortal. or maybe I just didn't try hard enough.

Developer

nah, they're just immortal. Idk why or how but they are. (Thnx for playing!)

Submitted(+1)

I LOVE the concept. it's a great tale on the overpowered theme, and I also like how you made it all in a 3D environment! great work!

Developer (1 edit)

thnx for playing! ur concept was so creative

Submitted(+1)

It was pretty fun! I do have some criticisms though.

I think the attack range is too far for Mr. Silverback. It makes it easier to hurt enemies without them having the chance to hurt you.
Second, the performance hovered around 9-12 FPS but went up to 55-60 after killing most of the enemies.

I think the leading cause is the Pathfinding behavior. Or at least the combo of Physics3D and the Pathfinding behaviors chugging if more than 5 or so are active. Sadly I don't know a fix or alternative at the moment.
It's comforting that someone else faced the same issues I did in my own submission (haha)

Developer(+1)

Thnx  for the feedback but your game ran butter smooth 😭😭😭 (fun combat system btw)

Submitted(+1)

Thank you!
Don't tell nobody, but if you run through my whole level without killing the enemies the game practically crashes xD (I get 1-6 FPS)

I tried designing the level around the pathfinding limitation but there's only so much I could do.
Maybe I should've forced the player to knockout all enemies in a room before they can progress so that I'm always in control of how many enemies are pathfinding at once (and hopefully avoid poor performance)

If you ever remake this game or another maybe checkout the experimental Navmesh Pathfinding Behavior
I haven't tried it yet but it could yield better performance?

Submitted(+1)

It only lagged for a few seconds but ran smoothly, hahaha. I love the ‘100 men vs. 1 gorilla’ idea—it’s fantastic! The art style was great, and the hit effects had a nice visual impact. Overall, a great game!

Developer(+1)

Thnx for playing.  Your game is so polished btw. love the art

Developer(+1)

wait u made "Blother"?!?. That game is so impressive 😭😭😭

Submitted

Yeah, I’m the maker of Blother for the 48-hour game jam. I was the programmer and designer, and my friend handled the art.

Submitted (1 edit) (+1)

Too Laggy!!!But it was a fun EXPERIENCE!!!!

Developer(+1)

thanks! i'll try to optimize next time

Submitted(+1)

Would have enjoyed it if it wasn't running at 2 fps.

Developer

yeah, it was pretty laggy. I didn't have time to optimize it. Sorry