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UFO Dodger's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #51 | 3.067 | 3.067 |
| Enjoyment | #57 | 2.667 | 2.667 |
| Overall | #65 | 2.683 | 2.683 |
| Use of the Limitation | #70 | 2.333 | 2.333 |
| Concept | #71 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 - Me
Software used
Unity and Aseprite
Use of the limitation
The player has a narrow playing field to avoid incoming UFOs
Cookies eaten
3
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Comments
I came here to say the same thing about the death animation haha, I also thought it was a nice touch that you could hit the ceiling and die and as your falling if you hit another ship or 2 it causes them to crash also. Really cool! Thanks for sharing
The death animation is so fun and so is the sfx!
Very fun little game. With a touch of polish and maybe a little bug fixing, this could be a super fun little prototype!! Well done!
Great animations and sounds. I had some fun when playing the games. However, sometimes, the score doesn't increase. I don't know if there are any requirements besides avoiding other UFOs or if it is really a bug. If there are any requirements, I think you should add them in detail.
Ah, your explosion animation is great! I had just as much fun stacking up more UFOs to explode (after getting exploded myself) as I did when dodging 'em—I just kept jumping! Also I'd be curious to see how your game would play differently if the jump was made to be variable; it feels like it's a single height jump now, and I think moving to a variable one (or increasing the variability if it is already) would let the player build up skills to navigate some of the trickier collision scenarios with more finesse. Thanks for making and sharing your game!
That's a reallygood suggestion, thank you!
Great art and animations! The game is a little repetitive but well polished!
Thank you! I'm definitely more experienced on the art side than the game side lol
Perfectly fits the theme! But I feel like it should progressively get more difficult, like some other challenge is introduced.
Thank you for the feedback! I'd like to introduce larger enemies and/or a moving environment if I dig back into this project
Really cool sprites! I love the explosion animation
Really addicting; I wish the score counter worked!
Can I ask what platform you're playing on?
Windows/Firefox in-browser
Okay so I figured out if you die, the hitboxes don't work on respawn. Which is interesting. I'll work on a fix! Thanks for pointing it out!
Nice visuals! The jumping is very long, so it's super hard to maneuver, I would suggert making it a bit more responsive to input:)
That makes sense, thank you for the feedback!
fun