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Operation Icarus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #37 | 3.267 | 3.267 |
| Concept | #38 | 3.533 | 3.533 |
| Overall | #48 | 3.067 | 3.067 |
| Enjoyment | #62 | 2.600 | 2.600 |
| Presentation | #66 | 2.867 | 2.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Godot, Paint.net, and FLStudio
Use of the limitation
The main obstacle relies around needing the space to move your big bulky bomb through a cluttered spaceship
Cookies eaten
No cookies, quite broke. Was gifted some very lovely strawberry/lemon pound cake though!
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Comments
Cool system! Took me a moment to understand, but once I got the hang of it, it was enjoyable.
The art is a masterpiece! The mechanics are good too.
This is a really cool system for moving, really feels like you're in space. I liked everything about this except the boxes, they were super annoying for me at times becuase of the way the moved off of the buttons or didn't even get on them. With this changed it could be a really neat game!
Controls took a minute to get used to, but otherwise a quick fun puzzle.
Very fun concept! Trying to move the explosive through all those crates was a true nightmare but I made it
Very fun game with really unique controls! Great job!
A really neat concept with a lot of potential. I love the anti-gravity movement and moving a bomb through space is always a win lol. However, I did find the boxes a little annoying rather than adding to the experience. With a little polish and maybe some UI directing you towards your overall goal(I didn't know I was supposed to escape lol), this game could really go above and beyond. Well Done!
Edit: As per number of cookies, strawberry/lemon pound cake sounds fire!!
Really fun game ! The movement was a bit confusing but it sold that I was in outer space. Ending was fun :)
Cool concept—the player movement was really interesting on this one, and I liked the art style y'all went with! Thanks for making and sharing your game.
Thanks man, glad you enjoyed!
Really cool idea and fun take on the limitation! The art is fun and the music definitely kept me chill while I was dragging that giant bomb down the hallway. 😂
Was satisfying to get that cutscene at the end where I got the bomb there but didn't make it out alive.
From a technical perspective I got stuck / slingshotted a couple of times but managed to shake loose. I think spending time tweaking the physics and improving the grab could help take this even further.
All in all, awesome job, thanks for sharing!
Thanks for the kind words! Yeah I spent a good half of the jam just trying to de-jank the physics and grab detection, but it still came out a little wonky. Overall though I'm happy with how it came out.
Very interesting way of moving the character ! It feels realistic and very like the 0gravity videos you can see on the internet... Congrats !