Really fun game, I need a mobile version asap ^^
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Ship Shopper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4 | 4.043 | 4.043 |
| Concept | #7 | 4.217 | 4.217 |
| Use of the Limitation | #8 | 4.043 | 4.043 |
| Overall | #8 | 3.935 | 3.935 |
| Presentation | #34 | 3.435 | 3.435 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Art, Design, Programming - Rory Lyons
Software used
Unity and Aseprite
Use of the limitation
You have limited space on your ship to equip parts so you must choose carefully.
Cookies eaten
No cookies but I had some cheesecake :)
Comments
Really really fun! I love this kind of wave survival game, and I loved the use of the theme. Super great job! Would love to see where this could go.
Great use of the implementation and the game feels great! With a little UI rework this could turn into a full game! Great job
This is so awesome, the core gameplay here is really fun and I could see myself playing for a long time if it continued to be built upon! Great use of the limitation, thank you for sharing!
I could see myself playing this for a few million hours. Amazing work !
I love a game that makes you work for upgrades! Balancing resources was tricky but just added to the challenge. Got to wave 6 on my first run, was trying to hoard cash for the upgrades, realised I probably need to spend more!
EDIT: Came back to play again, managed to get the final ship upgrade, fill out every slot on that ship, and managed to make it to wave 18! If you ever do more work on this, please let me know!
This game is so enjoyable and has a good concept of using the limitation.
Really fun and addicting! Great work! dude add a little juice and this would make a great phone game
An absolute joy, uses the limitation very well. One of each item in the shop per wave means total rebuilds are hard to pull off, so working with the consequences of your decisions is an engaging struggle.
Fantastic use of the limitation. Took me a couple tries to figure out how everything worked in the game, but once it clicked *chef kiss*. It is seriously fun and satisfying.
Only feedback I really have, is that energy could be explained a little better.
EXCELLENT use of the limitation, very mechanical and being core part of the gameplay ! You managed to get a LOT of systems in a few days, so it's very impressive... Congrats !
I liked it a lot! fun upgrading mechanic and I liked the different enemies. feel like the trap beat soundtrack was kind of out of place for a game like this and would love to hear something more atmospheric!





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