This was really cool! Had a similar idea for years, but haven't really figured out how to execute it. The game was simple enough, but difficult to master. I could've sworn that holding the RMB while pressing LMB somehow made it smoother in the beginning. Until it was overwritten with the launch mechanic. :D (Might just be a placebo). Eventually the "overpoweredness" emerged also, and oh-boy... 😅 I liked how the toad would go for you with the tongue. Also very stressful! In the end couldn't get rid of the flies and that's how far I got.
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Thank you! Glad you enjoyed it :3
But no, holding the RMB shouldn't help you (at least technically speaking)
And just one thing; where it was precisely that you stopped? Was it after getting the wings? Did you follow the path upwards just after getting them? (I'm just asking to see where my game design failed)