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Mecha Showtime's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #5 | 4.276 | 4.276 |
| Overall | #15 | 3.393 | 3.393 |
| Audio | #16 | 3.276 | 3.276 |
| Originality & Innovation | #36 | 3.310 | 3.310 |
| Theme | #37 | 3.069 | 3.069 |
| Fun & Game Design | #71 | 3.034 | 3.034 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://gd.games/zeroscale/mecha-showtime
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Comments
art style is amazing! not a big fun of the combat system, but art wise incredible job!
Great art style and UI !
This is really awesome, man — great design!
the art is really really awesome. nice game.
fun game
Graphics are high quality, the combat could be faster but I get that the idea it's to feel the overpower of the enemies. Music, Graphics, Character Design. A nice well done wrap game if you like cards or RPGs this is your entry.
Mech v kaiju showdown now that's the stuff! I just wish the weapons i equipped stayed i sometimes entered fights without anything equipped, also the intro to fights is a bit long. Other then that great effort looks and sounds great plays well and is relevant to the theme well done!
I also wanted the weapons to stay after a fight, but I'm still thinking about where I went wrong to not be able to make it work, I probably saved the variables in the wrong place. I'm confident that in at least three categories I did well for my first jam, thanks for the feedback.
Don't get me wrong those are minor gripes, game is very fun and i hope you keep adding more stuff post jam. Congrats on your first jam (also first timer) and the theme fits about as well as it could in my opinion.
Fun game.
Very well done, loved the graphics and the concept. Only item I'd want to change is speeding the entire thing up a bit. Great job and keep at it!
I loved your game, I would love your feedback on my car racing game too.
Graphics and animation are top-notch! The gameplay is fun although if would have been better if the “Prepare to fight” is quicker. I get that it sets the mood but it’s too slow and gets a bit annoying when you keep losing early game to get enough fame to buy upgrades. Overall the game is fun and would love to see more opponents and upgrades in the future. Great work!
the graphics and audio are really good, but the gameplay is kinda dull. I think it would be better if you could block the attacks somehow while you're waiting for your powers to recharge
Good.
The art was amazing, and I loved the attack animations! I couldn’t defeat the giant octopus because the skills took too long to charge, and I couldn’t heal in time. Maybe consider adding a way to dodge attacks or implementing a turn-based system. Overall, great work!
Turns are out of the concept for this game, but it would be really ideal to have more forms of defense like full block and dodge, I just couldn't think of how to implement this in time — high art skill, low coding skill — I even made the octopus easier in the last patch by cutting half his health. I wanted players to find a way by experimenting with different skill combinations, in his case, you need the fastest skills since although he has less health than the turtle kaiju and has weaker individual hits than the other both, he still has the highest damage per second. Thanks for the feedback!
You really nailed the game’s art, UI, and UX—props to you! Experiment with the game and adjust it based on feedback. Developers often have a natural bias toward their own work, so external input is invaluable for identifying areas to improve.
nice graphics! Good job.
wow
Sublim art style !
Awesome art style, and original idea. well done.
GG 🔥

I finished all levels. very neat!