Thank you! I have to fix the aiming system, someone else said to use the cursor, but I want to keep controller support, so having an object represent the cursor to be used would work wonders. I added different languages to think ahead to keep it in mind for the future, so it's something I can always maintain easily without needing to go back to add it later. I personally like using arrays and variables to store text, so a different language variable setting pulls the text from an array differently automatically. I could use text files too, but I've never tried it before.