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A jam submission

The Guiding DogView game page

Guide a blind man to the end of the levels.
Submitted by edog3 — 3 days, 7 hours before the deadline
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The Guiding Dog's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#213.0783.158
Creativity + Theme#243.5403.632
Fun Factor#262.9243.000
OVERALL#372.8732.947
Presentation (Visuals + Music + SFX)#432.7192.789

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer

I fixed the sound issue and made the blind guys hit box smaller. Give me any feedback and I will do it if I am working on the game thanks. =)

Submitted

I think people already discussed it, but your hitboxes are a tad to big for the sprites. Usually in games where collision and precise movement is needed, you’d want the boxes to at least match the atual size of the sprite, or even be a tad smaller so you give some leeway for player to not feel frustrated and help achieve those “clutch” moments of the collision actually helping you!

The game idea is neat and well done, one small tip, next time, please check the volume of your game before publishing as it is WAY to loud on normal settings on a PC. Otherwise, nice one!

Submitted

I enjoyed this one! I was a bit confused by the man's hitbox, which seemed to hit nothing sometimes. But it's a simple idea done well. I especially enjoyed Arcade Mode, cause I ended up physically blocking the projectiles from hitting him. Like a doggy bodyguard.

Submitted

Not bad! I like the idea and the art fits, the music is a little loud but it's good. 

I had a lot of fun playing this game the hitboxes were a bit big which made it funny when the old guy randomly dies to the air.

Submitted

Cool idea! I was a huge fan of your Pocket Change game for the PP Community Jam, and it's neat to see you take on a different genre. I also appreciate that you created two wildly different modes with the same basic system.

There was a pretty good number of good-looking sprites and animations here!

The explanation that the man is so weak that HE WILL DIE if he makes contact with anything made me chuckle when I read it, and then again when I died by walking into a wall. 

The hitboxes were a little unforgiving, so this was a little difficult to play. It would help if there was an "aim" line that showed the path the man would follow if you barked. And I would be more excited to play a version of this where the dog and man both move faster, and you have to evade enemies that chase and corner you.

Nice work, and very impressive for a 13-year-old!

Submitted

The concept is cool but maybe reduce the hitbox on the blind man IMO ! The game was fun gg !

I don't really see the theme but the game works exactly as intended ! Runs smooth on my PC

Submitted

Very unique interpretation of theme! also loved the music

Developer

Put your highest score in the arcade section here

Submitted

About 8700