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I think people already discussed it, but your hitboxes are a tad to big for the sprites. Usually in games where collision and precise movement is needed, you’d want the boxes to at least match the atual size of the sprite, or even be a tad smaller so you give some leeway for player to not feel frustrated and help achieve those “clutch” moments of the collision actually helping you!

The game idea is neat and well done, one small tip, next time, please check the volume of your game before publishing as it is WAY to loud on normal settings on a PC. Otherwise, nice one!