I loved the retro aesthetic of this adventure; it parallels how I imagined these types of games, playing them when I was younger, bringing the script to life and acting it out. You went all out with the presentation to make it truly have a SNES-style JRPG interface, and the sprites reminded me of how games like Final Fantasy III (VI) and Chrono Trigger had detailed, stylized concept art used for promotion, contrasted with the 8-bit sprites.
I believe this one will certainly stand out in its uniqueness among the many entries of the jam! So much care was given to the small details, from the aspect ratio, to the character portraits, to the game menu mimicking the battle action commands!
The ending is nostalgic as well... it made me want to "blow the cartridge" and pop it back in...š® The young'uns might not understand such hardships today.š
(I will recuse myself from speaking or judging in regard to the music as, full disclosure, I contributed two songs and the victory fanfare, however I had no involvement in the story, direction, artwork, or any other aspect of the game.)