Then that is most likely a show and hide issue, and bad file naming I've done that made it harder for myself.
For the enemies, either I have to ease up the counter for Famine even more, or make the randomization of the locusts building up in the rooms even less high (it is a 1/10 to increase the level for every room, and I probably forgot to make it if the player is in the room it should not add the level for that room)
Death at least works well (He does have 1 particular issue with regards to look mode)
Conqueror, I think I made him stupid, he tries to predict where you might go, but can end up in a room where you might not even be near, or be in a room that has one exit, I think I have an idea to make him a little more difficult, I also do wonder about a possible hard mode but this might even be hard enough already sometimes.