Feedback
- Nice intro screen
- Nice UI and explanation
- Game Mechanics
- I don't really understand the difference between the stones to throw. Some make more waves and the negative points are higher, but what are thr implications of it is not really clear.
- So why choose one or the other, when throwing is fairly accurate, I sticked to one type to avoid making negative points.
- Level Design
- Second level has a steep learning curve, start with one bamboo for players to learn the difference then increase
- Some assets need an offset, zhe wave circle of a bamboo is not coming from the stem of the bamboo, but from the center of the sprite. It looks a bit out of space.
- I keep trying to finish lvl 2, kinda was stuck because I would always get minus points due to the close bamboo, basically it got difficult to quickly.