Ok I really enjoyed this game. My issues with it were that tapping jump and holding jump had the same effect on my jump height, but if i slightly held jump for a very short time I'd get a shortened jump. Level 3 was insanely difficult because of this. It pretty much made me give up. But I had a lot of fun up until that point haha. Great use of limitation! Love the concept and can always appreciate a good wall slide/jump mechanic.
Level 3 or the one with the spiked pillars had me saying oh this has celeste vibes... and then It had me saying, "damn this game is harder than celeste." Great job overall!