I felt as though I was getting the hang of it. But being constantly forced to the start of the level whenever i failed any part of the level was disheartening. Not to mention when my controls were swapped at the tight rope part (where platforms are just lines) i was unable to find the jump key even though my back and foward movement was swapped to the previously set control scheme. Was definitely a cool idea, but I'm not compelled to keep trying when the controls and the ledge grabbing was so finnicky on top of having to go back to square one when you miss a jump. All of the original tiles worked in regards to ledge grabbing, but the red tiles seem to work only sometimes. Hopefully this gets looked at so I can give it another shot. Keep up the good work! The animations of the MC was great!