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No escape from Darkness's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #3 | 4.273 | 4.273 |
| Fun | #4 | 4.182 | 4.182 |
| Sound FX | #5 | 3.909 | 3.909 |
| Theme | #11 | 3.727 | 3.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
horrifying 5 stars lol...
Honestly, it was great but what really stood out was the attention to audio detail. I spent most of the time being sneaky and blasting those mf's from afar because i quickly realized how scary it is backing up shooting in pitch black. What that made me appreciate was the gasp they make as they die... when your only light is the muzzle flare, it really helps you know if you can stop shooting or not.
personally when i play a shooter like this i like a bit more control over my POV, the sluggish nature lends itself to the loss of control in a shooter, but also makes it a little less natural to control.
otherwise. genuinely great! i would play an expanded version.
Thanks! I really appreciate that you mentioned the sound, since I spent quite some time getting it close to what I wanted, even though I'm not a sound designer.
I didn’t quite get what you meant by "control on your POV."
Do you mean you want to control your FOV? Or the sensitivity?
I'm thinking about continuing to develop this game a bit more, so understanding that would help me a lot.
Thanks again for your comment! :D
ah yes, sorry, i don't think i finished my full thought there... what i meant was... when your point of view (pov) feels sluggish and slow to look around/maneuver, it adds to the element of horror where you feel like you don't have full control at all times. It feels almost like a handicap (it takes time to look around, so you cant always be sure something isn't sneaking up on you). What i prefer is a higher sensitivity when it comes to camera handling in these kinds of games. Perhaps a slider in some settings would be good for this? After all it's a personal preference thing.
Id love to retry this down the line with a little more expansion, if you need a someone to give feedback or play-test once its been expanded a bit, feel free to message me.
Good game, very reminiscing of DOOM but with a darker ambience
:DThat was the idea! :D Glad you like it
Awesome game man! Loved the art style, a bit scary for me but worth it haha
The unique point is that i would like a bigger game, even with the same mechanics, maybe more 2-3 maps would be enough.
Good work!!
Yeah, I think I underestimated my time management with this game. I thought I would have more time to make more enemies and levels, but having to work at my job during the day, I couldn't achieve the result I originally imagined. I'm glad you liked it! :D
Light is definitely dangerous in this one! :)
I enjoyed playing your game, it's obvious a lot of work went into making it. Well done!
Thanks a lot! Super happy to hear you liked it 😄
Love this types of FPS with this pixel art
Would love to see it more scaled, seems like a great idea!
Great job mate!
Thanks a lot! You're the third one to mention that to me😄 I might have to really think about it now!
The game is spooky and the design is nice. I think the light of gun should trigger the monster too because I was just spam Left click while holding the pistol. Anyway, I love your art style and dedication 😊
Hope you got the time to try out my game too Rate Crimson Reflection by Dam595 for PixelGameJamYT - itch.io
Thanks! Actually, the gun's light does trigger the monsters too! I'm glad you liked it!