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A jam submission

Deep Echo ProtocolView game page

Probe slingshot puzzle game
Submitted by Emomilol1213 — 51 minutes, 13 seconds before the deadline
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Deep Echo Protocol's itch.io page

Results

CriteriaRankScore*Raw Score
Style - Was there a distinct ''vibe'' to the game?#53.4743.714
Fun - Was the game fun?#62.6732.857
Hook - Was there an interesting hook to the game? Story, Mechanics#62.5392.714
Overall#62.8333.029
Theme - Was it a clever interpretation of the theme?#72.4052.571
Playability - Was the game playable?#73.0743.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description of your game.
Space Puzzle game, send probe through relays to reach the mysterious end goal in each level


Game Instructions:

You must get your Probe from the start to the spinning cube artifact in each level. The probe gets a fuel boost and travels between Relay Nodes to get to the end destination. Red Relay Nodes are stationary and can not be rotated. Manually spawned Relay Nodes can be rotated to get to your goal.

Beware of crashing into Planets or Asteroid belts.

Press Play/Pause and then the Rewind button to reset the probe and tweak the path for further attempts




Game controls:

WASD - Camera controls
Left Click - Place Relay Nodes if selected in UI
Right Click - Remove hovered Relay Node
Q/E or Mouse Scroll wheel - Rotates hovered Relay Node

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Comments

Played very smoothly for me, managed to get all of the levels done with only 1 relay which was enjoyable. I'd have liked to rotate the camera position to get a better view of the angles but overall quite fun.

Submitted

Really liked the concept of the game and the presentation with the graphics and music, but it was a bit hampered by some gameplay issues - it would struggle to recognise which nodes are hovered and removing them just didn't work

Developer(+1)

Yeah, ended up botching my hover gameplay logic a bit. It is definitely wonky, mostly had to get A working version for the deadline in. I do have a updated version where is fixed, will upload new version in the future

Submitted

Really liked the concept of the game and the presentation with the graphics and music, but it was a bit hampered by some gameplay issues - it would struggle to recognise which nodes are hovered and removing them just didn't work

Submitted

the controls are a bit rough around the edges. i found the camera angle to be subobtimal to aim xD

but nice idea, i really like the main menu screen

Submitted

the controls are a bit rough around the edges. i found the camera angle to be subobtimal to aim xD

but nice idea, i really like the main menu screen

Malware verification Date: 09/06/2025
Artifact: DeepEchoProtocol.rar 306 MB 08 June 2025 @ 10:23 UTC
Result: Passed

Test: Virus Total Result: Passed Link: Report

Test: Microsoft Defender Result: Passed

Test: Malware Anti-malware Bytes Result: Passed

Note: Passed scans. This verification is not a guarantee this application is safe, it is purely surface level check to add to your own verifications.

Submitted

I couldn't quite figure out how to manipulate the playspace to shoot my probe anywhere other than into a planet.
Super vibes, nice music, a little more help getting started and I'm sure it'd be cool!

Developer(+1)

You should be able to click the relay node button to have it active, then spawn in those in the level and rotate them around with Q/E or Mouse wheel when hovering over them

Submitted

I'll give this a shot, thanks!