Yeah, ended up botching my hover gameplay logic a bit. It is definitely wonky, mostly had to get A working version for the deadline in. I do have a updated version where is fixed, will upload new version in the future
You should be able to click the relay node button to have it active, then spawn in those in the level and rotate them around with Q/E or Mouse wheel when hovering over them
I didn't have time to properly set up mouse controls but updating the game after the rating ends. Never encountered the not being able to walk to right bug though, going to check it out. Thanks for feedback.