Played very smoothly for me, managed to get all of the levels done with only 1 relay which was enjoyable. I'd have liked to rotate the camera position to get a better view of the angles but overall quite fun.
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Deep Echo Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style - Was there a distinct ''vibe'' to the game? | #5 | 3.474 | 3.714 |
| Fun - Was the game fun? | #6 | 2.673 | 2.857 |
| Hook - Was there an interesting hook to the game? Story, Mechanics | #6 | 2.539 | 2.714 |
| Overall | #6 | 2.833 | 3.029 |
| Theme - Was it a clever interpretation of the theme? | #7 | 2.405 | 2.571 |
| Playability - Was the game playable? | #7 | 3.074 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description of your game.
Space Puzzle game, send probe through relays to reach the mysterious end goal in each level
Game Instructions:
You must get your Probe from the start to the spinning cube artifact in each level. The probe gets a fuel boost and travels between Relay Nodes to get to the end destination. Red Relay Nodes are stationary and can not be rotated. Manually spawned Relay Nodes can be rotated to get to your goal.
Beware of crashing into Planets or Asteroid belts.
Press Play/Pause and then the Rewind button to reset the probe and tweak the path for further attempts
Game controls:
WASD - Camera controls
Left Click - Place Relay Nodes if selected in UI
Right Click - Remove hovered Relay Node
Q/E or Mouse Scroll wheel - Rotates hovered Relay Node





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