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JustAnotherRacingGame's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #4 | 3.815 | 3.815 |
| Umsetzung des Themas | #5 | 4.370 | 4.370 |
| Atmosphäre | #7 | 3.741 | 3.741 |
| Gesamtwertung | #8 | 3.704 | 3.704 |
| Grafik | #9 | 3.630 | 3.630 |
| Innovation | #10 | 3.222 | 3.222 |
| Gameplay | #10 | 3.222 | 3.222 |
| Polish | #12 | 3.296 | 3.296 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team-Mitglieder
Mevvel, PikaKimi
Verwendete Assets
Music und Sound Effekte
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Comments
Nice idea for the theme and quite fun!
What stood out the most to me was the ideas for the goal, the model for the player ship and the skybox. I also like that you included a minimap with the track overview.
Racing gameplay-wise it worked fine but I feel like it would be even more fun if hitting the race track edges would just make you slide along them a bit slower in a smooth way. Atm, it's very jittery.
A neat little game but I have to say, I struggled with the controls (I also absolutely hate WSAD so may be a personal issue). The ship was a little too responsive at times - it felt as though I breathed and it turned however the atmosphere, music and the gate running from you were amazing. I did read you had limited time so amazing job for such an event :)
Arrow keys are also working, and I currently working on a better gamepad support.
Puh! Was ein Rennen :) Und ein schöner Twist nach der Aufwärm-Runde.
Ich war soooo froh, als ich die Ziellinie vor mir sah - doch dann, rannte diese vor mir weg. SCHOCK! Ich bin kein RacingGameLiebhaber und ich habe alles versucht, um das Ziel zu erreichen....aber Steuerung und Thematik haben mich nicht wirklich abgeholt. Der Sound und der Hintergrund waren dafür sehr angenehm. Ich habe mir oft den Sonnenuntergang angeschaut, der nach jeder Kurve wieder aufgetaucht ist xD
Auch wenn es kein Spiel war, das mich abgeholt hat, respektiere ich die Leistung vor der Arbeit und die Zeit, die dort hinein gesteckt wurde.
An Ok Game
A racing game with a twist ?
Im sorry but i did not have a good time playing this.
The main loop of chasing down a track is awfully worn out for me nothing new nothing special.
Even chasing down the Goal is nothing more than trying to beat a previous time or a car thats ahead of you.
Making the track flat with no elevation is also a bit boring.
(Maybe there is a part that i missed during the chase but iam not even going back to check that)
Good Things are the Visuals for the Area below and the Skybox aswell as the Sound design.
Thank you for your honest review! We need to say, we didn't have the full time for the jam, due to some issues in the team. But we will take your feedback to improve the game later!
pretty fun homage to F-Zero! at times it felt a bit impossible to catch the ending but i managed on the second try :)
really fun to chase the goal.
Damn that's funny!
"Not over yet" perfectly captured!
I love it! Awsome retro racing game. Maybe you could add some more Items or different spaceships to unlock? And of course if possible a "Hall of Fame" to competet with your friends? I finished in 04:30:66 on my first try.
yeah. leaderboard was unfortunally not possible in the scope. Perhaps this feature will be added later, because I’m technically interested in what else can be done online. For now, you have to compete with the developers’ time (00:39:58) without boosters.
nice visuals, would be nice to have a option to drift though
thanks a lot. Drifting is a tricky thing. I have no clue how drifting works in RL. How it works in the game is if you reach max steering the drift amount raises up, speed helps. You can increase it initially by tipping the handbrake (space). If you are too slow or too fast during drifting, the effect is lowered. best at ca. 200km/h.
Thank you guys for your comments so far! We are glad, that you can enjoy the little game!
I really really like the idea! I struggled a little with the physics when hitting a wall, but other than that the gameplay was good.
thanks. You’re lucky that my co-developer insisted on reworking the collision behavior. Before, you’d bounce off like a billiard ball and instantly lose your bearings.
I almost made beat it :(, really fun but also really hard :D
thanks. as longe as you dont die, or getting over lapped, its always possible to beat the game. Its just take longer with less skill.