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Thank you so much for this feedback!! That level is passed by pressing E to lower the Muskoom down the vine to the floor then just pressing down and pushing him to the other side with the goal. I'm glad you said the theme was "on point" because I ended up adding getting the muskooms to the goal like  a day before it was due because before that, the game didn't feel 'generous' enough to me. 

I wanted to get music added so bad but then just ran out of time and hoped that having at least some sound effects would help. I'm glad the sound effects I made for them hitting into each other was funny, it made me giggle when I implemented it for the first time so I'm happy someone else found it as fun as I did. And yeah, the text was squished  cause I did it all in Krita then imported it instead of just adding text to the scroll image like I should have lol.  

Thank you so much again for playing and giving me all this feedback!!