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A jam submission

Gigi or NOTView game page

Mori Calliope is kidnapped. Will she be able to get out of the shoebox alive?
Submitted by PRODBYDEATHWISH (@ProdByDEATHWISH), Dinno — 8 minutes, 28 seconds before the deadline
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Gigi or NOT's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.1624.162
Ambience#24.7034.703
References / Humor#44.2434.243
Gameplay#44.1894.189
Innovation#44.1354.135
Theme#193.5413.541

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

Love the vibe, art and music! The gameplay was fun too, I just wish I wasn't so bad at fast paced games, but that's on me. Didn't expect a horror-esque game with Gigi, it was a nice change of pace.

Great game!

Submitted(+1)

The gameplay and vibe is really good. My only complain is that the arrow keys could be used for movement as well to spread the workload a little better.

Submitted(+1)

I wish i was good at video games, still, this game was very fun! the diffculty really added to the psyco vibes!


...Yeah i couldn't beat it so what?

Submitted(+1)

That was quite the intense trivia game I just played! Never in my life I would see CRAZY Gigi face untill now, the pixel arts are outstanding! I do have some trouble trying to read through questions, but I think that was by design (just like how Gigi design the shoebox to kill you!). Musics for the BGM are good fitting with the gameshow vibe. Overall, quite a neat fast pace game! Especially the final section, great job!

Submitted(+1)

I'm a slow reader so the first part was a struggle, but the second part was crazy fun to learn the pattern and timing to. Also that music track was soooo good. I would put that music in a playlist to listen to every once in  while. Crazy Gigi is not that different from normal Gigi, just more bombs, saws, lasers, and spikes.

Submitted(+1)

This is pretty sick! I really like all of the pixel art, especially the portraits! The really fast quiz questions adds to the chaotic atmosphere of the game, and I was always kept on my toes. Getting the hang of dodging all of the hazards in the final sequence made me feel badass! I had fun playing!

Submitted (1 edit) (+1)

The trivia was a  little fast but I loved the vibe and learned stuff about Gigi gj!

Submitted(+1)

That was really fun! Loved the trivia bits even though they went too fast for me to read on the first try. XD I'm glad you didn't randomize the answers positions because I would have failed for sure. Also it had major Undertale vibes so you really nailed it with the ambience. Love it! The platformer part caught me off guard but I really enjoyed bouncing around. Wonderful entry! 

Submitted(+1)

SO SO AWESOME!! I really enjoyed the difficulty personally even if I was lowkey a little washed. Trivia was really fun and so was all the accompanying dialogue. Also, just gotta love Gremreaper period, and I'm a big fan of anything platformer. I will say, I do wish Mori moved a little faster, as it made dodging the sawblades REALLY tight sometimes, especially with how floaty her jump is (in the second half specifically it was a problem). Regardless, I still loved it.
 

Jam Judge(+1)

Wooo! Very fun game!

Great visual presentation. Fitting BGM. Interesting an unexpected trivia and "dancing" section!

I liked that you could hit bombs away, although it seems a better idea to just jump away from them. XD

Some of the questions I knew the right answer instantly but some others got me by surprise. (I still can't believe I got the Laplus one right on my first guess lol)

The final section was challenging but I managed to clear it on my second third try!

Great game!

Submitted(+1)

Super unique idea that's really well implemented


Gets crazy hectic at the end, I didn't check the dev logs to see if that was tweaked at all, but I shudder to imagine what it was like before, if it was included with the bug fixes during the grace period


Trivia was fun, not too difficult, but the actual non-hololive related questions really came out of left field, along with the birthdays lmao


Art was super clean and I like that you could bat the bombs away, even though it really wasn't necessary (also sometimes it would blow up another bomb and you'd be dodging horizontal bombs like your life depended on it)


Would be dope to see the team come back and add more content after the jam, but it's already in a super solid state as is. Great job and thanks for submitting!

Submitted(+1)

Game felt extremely polished and very fun! Loved the style of the game and it was overall very cohesive.

Submitted(+1)

TIL Gigi I mean G-Pain would make a great horror game villain. Super well polished, amazing sound and visuals. Using the first question as a soft tutorial of the game mechanics is a really nice touch. The punishment games were quite challenging yet still felt doable. It took a while to get into the rhythm in the second part, but it was very satisfying once I got it.

Submitted(+1)

This was just generally very polished. I kept trying to jump with space rather than W, but thats a skill issue on me. It would also be nice if I could store more than 5 lives. Really fantastic job!

Submitted(+1)

After this game I realized I'm a fake fan xD

Otherwise really fun and interactive game! the 2nd half can kinda be cheesed as long as the bottom row is available because you can just jump up and drop down all the time and thus only have the blades you need to dodge. so in the end its all about the times while the bottom row is unavailable where you would need to actually survive xD

Submitted(+1)

loved the trivia, it was a really cool concept to go through with the trap system (hopefully also learned stuff from that lmao)

amazing graphics, music and sound design, the art is lovely

the movement and hitting stuff felt nice, really nailed it

i felt the chainsaws were kind of annoying when on the top side of the map since cant see them coming if you need to jump, maybe some shadow or something to indicate a saw is coming or something might help a lil but honestly it might just be skill issue on my end 

amazing game

MY OSHI IS NOT AGGRESIVE 

Submitted(+1)

It captured the essence of turning a kidnapping into lethal gameshow shenanigans very well. I like that the game not only has a skill aspect for movement mechanics, but also hololive trivia knowledge. Amazing visuals and audio all around as well. Good job!

Submitted(+1)

This is a really cool game. Didn't expect to come across such a terrifying Gigi, but I'm glad I did. I'm not sure if the end section is supposed to have a permanent health pick up or if that was a bug.

(+1)

Very lovely sprites, second half caught me off guard but it was pretty fun when I got the hang of it!

Submitted(+1)

Super polished, very clean!!! The vibes and the sound design is really good on this one. I only died twice but I'm very grateful about that second checkpoint xD

Viewing comments 24 to 5 of 24 · Next page · Last page