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I saw the jumbo tree and knew I must climb it. That mist effect you've got going is really pretty with the low poly style. You also had some subtler audio work than I was expecting for a jam game. Nice!

I ran into some tech things. First, I tried to download the Windows build but got an error that the zipped folder was invalid. I then got stuck in the rock geometry on spawn the first go around. The second time, it let me move. 

 I'm not really sure where to go. It feels like I'm either being bullied by the basement tree monster or by heights. What's a man gotta do to get a soul around here?

All you need in life is a strap and some homies. 

There's a gun over the cliff at the edge of the forest. The platforming falls short, especially when climbing upwards, because you may find yourself running off platforms. I should have implemented ledge protection.

After that, bring the gun back home and it should be more clear what to do. 

I didn't know about the rocks. I tried patching some clips and bad geometry yesterday, but there were too many :'( Hopefully this advice helps!

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Nooo, curse you geometry!

Oooo, I see the soul now hiding outside the ship window. I wonder if this would work better if it was like right outside the window with lighting or some other hard to miss visual cue to highlight it and make me wonder how to get there.

I didn't realize I could jump on those tree tops in the distance! Neat. I had to fall almost to the killbox to reach any of them. I bet having them closer to you for the first while would help.

Found the gun, but then couldn't figure out how to get back to the ship. Then I fell on the right side of the temple and couldn't escape. Doomed to starve for all eternity. :')

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I swapped souls and scrap in the ui by accident, sorry. It's just visual, though.There is stuff you need in the temple area, but if you're ever stuck you can always quit and reload, your progress is saved.

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Oh cool! Good to know.