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A jam submission

Audio GB Cart - Quest and ShantyView game page

A gb music cart made for the Impressions Composing Jam: Mystery Jam #1
Submitted by rezajamesahmed — 10 days, 13 hours before the deadline
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Audio GB Cart - Quest and Shanty's itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to Theme#114.2944.294
Execution#153.8823.882
Overall#173.8243.824
Listenability#173.7653.765
Composing Quality#183.6473.647
Uniqueness#213.5293.529

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
Gameboy music made in GBStudio, captured both motifs in looped tracks.

Screenshot of DAW
Included in description.

Pick your mode!

Hard Mode!

Which Motif did you use?

Both

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Comments

HostSubmitted (1 edit) (+1)

Solid work!

This was definitely a pleasure to listen to! :)

Submitted(+1)

Nicely done, I like all the different section on both tracks, you had a good structure and arrangement overall and fits very nicely with the vibe you went for, loops works well obviously, with chiptune its usually pretty easy to do especially if you have no reverb, nonetheless you still need to determine a good looping point and you did it, I almost didn,t know where it was which is a good sign. Well done !

Developer

Thank you!!!!

Submitted(+1)

Cool idea to make the music player with GBStudio!

Loops worked pretty much seamlessly for me, and the tracks themselves were great.

Good stuff!

Developer

Thanks!!!!!!!

Submitted(+1)

Quick tip for anyone on pc you can open the game in a new tab so it can still play audio while you write comments or rate!

This is super cool, I always think that when it comes to chiptune stuff there can't possibly be that many more ways to arrange the sounds in ways that feel unique and clean, but here we are. 

This is some really impressive chiptune work, I could listen to these for ages with how well they loop. Amazing work!

Submitted(+1)

The only like "negative" I have to really point out is, in my opinion, the music is audibly rushed.

But that doesn't really mean it is bad, like it's chiptune.

Chiptune goes either way, really depends on the listener.

But the motifs were used well, and in my personal opinion "#2 Shanty" could be used in a Monkey Island-like game.

That is if it's the same composition style but different sound design.

But good job.

Developer (1 edit)

Thank you!!! Learning so much in this jam. There are so many just mind blowing submissions. Thank you thank you for taking a listen and for the feedback!

Submitted(+1)

This idea is honestly so cool, the tracks loop so seamlessly that it took me some time to realize they were looping, and I think it's a nice detail that it can run on an emulator/gameboy! The songs themselves are very nice too (my personal favorite was Quest) and I could hear the corresponding motif very well in both of them, nice job :)

Developer(+1)

Thank you!!!!

Submitted(+2)

I admire those people who make beautiful chiptune music..... When you turn limitations into aesthetics!

And yes, I confess, I listened to your post several times back when you posted it....

My favorite track is Shanty..... For, man, that gradually increasing bass chiptune synth that's like a toad - quacking. And it's awesome!

Good job. I'm still admiring it.

P.S. Rawr!

Developer

Thanks!!!! Rawr!!!