I love your industrial, existentialist style. I think there is a sort of vibe of existentialism in gaming going on, where you have games that emulate the myth of sissyphus, and these games where you have to climb up impossibly high things and then if you fall, you might fall all the way to the bottom after hours of work.
I feel like that emerging genre is a place where your music could find application to a video game in particular.
Heh... I also like how you ended up going right up against, and slightly past the 5 minute limit, oh you who are famous for your hour long submissions.