The movement mechanics remind me of TitanFall 2. The wall running is great once you get the timing right and you can get faster speed through sliding. One movement mechanic took a while to figure out like facing up and being near the wall then jumping up the wall. The movement tutorial that can be triggered by right clicking on the bird that's perched nearby on the first level. Figured out some movement mechanics that gave me faster speeds by testing different control combinations. The environment is built for zipping around and fast movements, it may take a bit to figure out. However once you get going you can move fast. In some cases the environment can work against you and its not forgiving when you lose the momentum it's fun to speed run though.
The game story itself does give something for the speed runner to get through, there's still room for the story to grow and become a companion to the speed running game. Its an early alpha build but the foundation seems strong.
Thanks for sharing SmallsTheKobold :)
.r1l37