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(+1)

Thank you for playing!! I left in the spam jumping because I had to increase gravity on certain levels to keep the Muskooms from getting stuck and not falling down to the next platform fast enough. If I continue the game after this jam, I would fix that problem.

At first, I couldn't figure out why some Muskooms were being globally affected while others weren't then I remembered I literally made a script to keep them from being affected because it would cause issues with the drop down mechanics lol, I goofed and forgot to fix it before the jam ended. 

Thank you for the art compliments! And I really liked my wavy vines so I'm glad someone else enjoyed them too!!