thanks! glad it clicked with you (literally haha)
yeah the music stutter is a rough tradeoff in the browser version.
i’m using a spectrum analyzer audio effect to drive the background shader in the main menu, but godot browserexports only supports audio effects in stream mode, which has some nasty latency. Enabling Threads just crashed the browser version :/ so i was out of options and i really wanted to show my main menu shader which took me 2 days to make.
audio stutter was kinda sporadic on my machine and i was hoping that different hardware would have similar results. Then the glow shader computations grow with grid size and hog the single thread and the audio stutter starts.
I hope it wasnt too bad for you.
The Download version doesnt have that problem (but i know no one likes to download)