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Damn, this is crazy polished, hard to believe it was made in such a short time.

Loved the drawings during the intro, very nice art style overall.
Whoever designed the levels is very good, there's a ton of smart uses of the mechanics. Plus the game really clicked once you added a second material for the digging, I hope you add more in the future!

Amazing project.

I think it'd be nice if you could go directly from one material to another, eg. in this place :


If there was some dirt instead of the 2 "black squares" you could dig up directly into the sand while staying burrowed. Wouldn't change anything here but could be interesting for other puzzles.

(Also as you can see there's a bug where you duplicate the sprite if you dig really fast... but I really enjoyed that you could go super fast by pressing the button fast :P)

I managed to get surprisingly far into the area with invisible platforms with guesswork, but finally got stuck here: