Congrats on completing your first game jam! I enjoyed the look of the creature and environment. I was sad the audio didn't export correctly but that's something I'm sure you can fix for your next project. I couldn't get past the room in your final screenshot, but I'm terrible with the tank style controls. Nice job, and again congrats!
Play prototype
The Unseen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #96 | 3.528 | 3.700 |
| Graphics | #144 | 3.051 | 3.200 |
| Originality | #155 | 2.956 | 3.100 |
| Accessibility | #172 | 2.479 | 2.600 |
| Fun | #181 | 2.384 | 2.500 |
| Overall | #191 | 2.574 | 2.700 |
| Audio | #231 | 1.716 | 1.800 |
| Controls | #241 | 1.907 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
Immersive, Boom!!!1
Game Description
In Unseen, you play as an unseen monster trying to escape a facility! Don't get caught! This is our first game jam. None of us have used Godot prior to this jam, so it was quite the crash course in learning on-the-fly!
How does your game tie into the theme?
The main character hides in the shadows, unseen. We tried to make the guards responsive to audio queues and external devies like cameras in order to do tracking.
Source(s)
https://github.com/RedTopper/Godot-Jam-82
Discord Username(s)
redhat, rythmetic, mightysorensen, ngonner, nomemes
Participation Level (GWJ Only)
1





Leave a comment
Log in with itch.io to leave a comment.