Nice work! I really appreciate gamepad support, it makes games so much more enjoyable for me. Echoing some other comments, I didn’t feel the need for the blaster, just melee all the time, and the hover sound appears to retrigger each frame it’s on and doesn’t stop when you’re done. One nit-picking detail, the ground textures looked like they had filtering one while the rest of the art was nearest-neighbor for crisp pixels so my brain kept struggling to “focus”. I would have liked to see the story more but I understand the jam constraints (and also failed to deliver any of my intended story).