Play game
Pogo Loco's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2 | 4.364 | 4.364 |
| Visuals | #8 | 4.273 | 4.273 |
| Gameplay | #35 | 3.182 | 3.182 |
| Overall | #39 | 3.288 | 3.288 |
| Theme Implementation | #48 | 3.182 | 3.182 |
| Fun Factor | #58 | 2.818 | 2.818 |
| Special Object Implementation | #100 | 1.909 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You are being chased by a horrifying amalgamation of a malfunction, and you also can collect ice cream 🍨
Leave a comment
Log in with itch.io to leave a comment.





Comments
Hi, I love your game. I also made a game for the game jam, but due to unforeseen circumstances and the lack of a clear tutorial, I didn't know how to set up an online leaderboard like yours. I followed several tutorials on YouTube that used an external itch.io page called Leaderboard Creator, but in all of them, the table didn't update correctly and the records were overwritten (I don't know if it's a Unity bug, I'm using version 6000.0.49). I'd like to know how you added the online leaderboard and if you can help me with mine :). Thanks.
We used Godot for Pogo Loco, so I’m not sure how it’s done on unity. DTG might be able to help though, he’s the programmer.
It's such a stylish game, I just wish I was better at it! It does seem a little easy to get stun locked by the fires, but all the polish elsewhere makes up for it if you ask me.
Thanks! We’ll definitely be turning up the I-frames a bit 😅
I was struggling but I was having fun. Love the effects when you are close to the malfunction.
I was struggling but I was having fun. Love the effects when you are close to the malfunction.
We all got used to setting up or activating an action by button press, and now you tell me that was all wrong!
The hardest part of this game are controls (requiring to release of the pogo counterintuitively just after the jump), rubbery collision physics of the ceilings, and cancellation of the movement on getting damage.
The visuals and sounds are great, though! I'd love to play a more accessible version of that game.
I’d also be interested in making a version where the jump is simply a space bar tap when you’re on the ground, but personally I enjoy the difficulty curve of learning unfamiliar controls. Thanks for your feedback!
The game is fun, a bit hard but in a good way. The only thing is that it is tricky to understand at first how to jump, and the big menacing glich comming up dosn't make things easier. But when you get the hang of it it feel's great. Nice work !
Fun platformer with the jump mechanic, good job!!
I adore the visuals and musics, it goes very well with one and another. But I find the controls a bit hard. I totally get the idea that it was supposed to be like that but I feel like it could have been a bit more natural if I can say it like that. But one of my favorite entry overall!!
great visuals and concept, however the jumping mechanic is a bit hard to control. overall a well executed game i really like the glitch effect.
The movement definitely takes some getting used to, but that's by design!
does not work :(
Yes, we are currently working on a solution. We're not sure what the issue is, it only occurs when the game is exported.
It is fixed 👍