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I think if there is a specific feeling the games from this jam should envoke, it's the one I felt when I realized "oh crap! you can sell a tree!". Sir- this is what I whated from this jam, and you delivered.

The 3 minut limit was perfect. First playthrough, you just learn the rules, maybe discover a thing that would be helpful. Second- you see where the expensive stuff is, and maybe have vague plan. Third- you go for it! Blow up the bank, dig up the park! Sell the fountains, and the skeletons!

Good work!

(1 edit)

Thanks! I’m really glad you had fun picking up random objects that don’t make sense! When I was making the game, I actually was intending for it to take about 3 attempts to complete! I’m glad you enjoyed it!