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(+1)

As freakin usual, LOVED those visuals, but this time I do have a nitpick :DDDD
It was kinda trippy when I ate like 10 flies and it zoomed in and out for each of them 😭

Anyways, the first try.. I couldnt find the flies and got like a score of 300.. 2nd attempt.. 20 fkin thousand 
I agree with "The bushes made the game too easy."

But even easy, it was really un just to jump and eat flies forever. Its very visually pleasing 
but again.. another nitpicks- when leveling up, that like 5 sec zoom it and I cant lick, it kinda breaks that 1000 fly buffet I was devouring 

Speaking of the 1000 fly buffet, you handledthat soo well, I didnt experience a single frame of lag even with ALL of them and the other effects going on. Id love to know how you handled them together

I also found that just spam clicking to move was faster than long jumping, that kinda took the purpose away from having to think how far you should jump or how long should you hold to be as fast as possible cuz you can just spam click

Overall, lovely game! Loved the visuals, audio and all that pretty stuf. I know the game being too easy was unintended but even it being easy is very fun, it just never stops!

Great game (as usual)!

good stuff here, i def did not balance it out to make it engaging long enough, usualy i would just play what im making for hours and its a good sign, that didnt happen so much with this game so it says good amount of what i need to do, but hey thx for the feedback

need to make more replies cuz i cant edit the message with it not showing the original message im replying to.
but now i got a good amount of free time to look at all of the suggestions here, ight,

the eating fx with the zoom fx might be a bit too much (it was meant to be basic enough in a way that also piles up to really show the feel of you just eating like crazy

ok next i was meant to allow the level up sequence not break your combo, also allowing you to eat during the level up will break things so that might push the fix further which im not gonna risk for how busy i might be lol

also theyre just animatedsprites (godot). thats it. the script is basic enough and everything else is handled with other objects, thats how i can just spawn a thousand lmao

i might make the jump charge exponential with a limited range so it can be upgraded while keeping the spam jump in game since id also spam it sometimes, glad to see the game being fun despite the oversights XD