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A point and click adventure in a naughty alien critter riddled island. · By
Here are all the ideas I had in one list:
1. The map updates as Leah explores the island (inspired by Boom Beach). Unexplored areas could be covered by water or clouds.
2. Add an X-ray or internal view of the "babies" in the status screen, with bonus points if they're animated and moving around.
3. Include markings or tattoos (like a Playboy tattoo).
4. Implement animal tribes with a reputation system. When Leah becomes friendlier with one tribe, others become more aggressive. Friendly tribes could protect her and allow access to their nests for sleeping and other activities.
5. Add a hidden lab where she can find alien technology or modern equipment.
6. Allow Leah to infect other animals or humans. If too many become infected in a city or town on the island, terminators arrive. She can either help them (Hero ending) or secretly infect more (Villain ending).
7. Include a bath or similar facility where Leah can clean herself and use the toilet, with eggs or worms being expelled during elimination to remove them.
8. Add nipple/breast pregnancy where certain animals deposit eggs in her nipples (like mosquitoes laying eggs in moist areas).
9. Include a gender transformation or futanari option where she gets stung by something that gives her male genitalia, allowing her to impregnate other animals.
10. Add a secret club in the city with competitions between girls, such as who can hold more eggs or perform longer.
11. Include both harmless and harmful worms. Harmful ones could eat her from the inside if not removed quickly (possibly a game over scene).
12. Add a "greenhouse" feature to store eggs, animals, and plants (similar to the dog house in Oniku), with the ability to farm them to sell eggs or consume them.
13. Make nipples and genitalia darken over time or with use, like in real life. For example, 5 sexual encounters = 2% darker coloration.
14. Improve the UI so buttons are more intuitive (New Game shouldn't look like Start, Back to Title shouldn't look like an in-game wiki, etc.).
15. Add more plants, including exotic ones where Leah must insert seeds into her body to grow them, providing health boosts or other benefits.
16. Add stars and possibly a galaxy visible at night (in version 1.40).
17. When multiple enemies grab Leah, show a group scene instead of repeating the same individual scene multiple times.
18. Make the escape action succeed on the 4th try (to ensure players see all scenes without wasting time fighting the same enemy repeatedly at 100% completion).
19. Add a tea that boosts or increases Leah's lust (made from the Limbo plant and Leah's fluids).
20. Allow Leah to use Dried Bugshroom or normal Bugshroom for solo activities. If she has the right class, she can collect fluids (for tea or other purposes). Normal Bugshroom should have a chance to give her worms, and if not cleaned after use, it could infect her with a fungus that grows mushrooms on or in her body.
21. Add a third page to the status screen in update 1.35 showing an X-ray view with a list of everything inside her. Bring back the arrow navigation (the next button isn't as user-friendly).
22. Include a camp in the sewers with dirty humans from the city (bugs in hair, holes in breasts from bug eggs, maggots in dead bodies, etc.).
23. Give Rumina a class where Leah can learn new skills (in areas with more humans).
24. Add a Sea Tongue scene that sucks bugs, eggs, and worms out of her.
25. Make the Limbo flower glow in the dark. Have it closed during the day and open at night. The seeds should glow inside her and appear glowing in other scenes like the sleep scene.
i let it go throw a ai tool hope it is better
#9 Futa: could have a bug/parisite that attaches to the clit. The idea come from a Ero Dungeons mod, but is as it sounds - it attaches, and "rewards" the player by stimulating them when ever the player penetrates someone/something it can lay eggs in/ impreg.
Additionally you could even introduce the enemy by being impreg by someone else in game using the method above. (I'd picture the "birth" leading to attachment).
Those drawings are becoming more detailed with time :O !
Sorry to give you one sad reply which is, we are probably not going to have humanoid enemies. However I still think things could be derived from your ideas. Specially regarding boss 3.
Maybe Wharf Roach G could spawn Wharf Roaches and other bosses could follow a similar path.
Boog and the haunted boss would give incredible easter eggs :P
Y si ponen una escena de lea bronceándose para obtener una lea morena? y que la tienda venda un traje de baño para las marcas del bronceado, o que se broncee con uno de los efectos de los días como ( día lluvioso,soleado,etc) y que se le balla con el paso de los días (no se me ocurre ninguna escena erótica para la playa y el bronceado , más que un ataque repentino de las medusas o cucarachas de muelle (tal vez estrellas de mar en los pechos para marcas peculiares ?), gracias por el juego es lo venía buscando 0u0
I think X-ray is the second most requested thing right after the persistent pregnancy :P, We may have to change some of the planning, but perhaps we can have it a bit earlier than expected.
I think most of your points could be worked on, except for the Spiders, which were already scratched out given that many people do not want them.
The pussyhuggers, based on ms.mintus concept, could become a thing :P.
2 the idea reminds me of ticks, I can suggest that when they attack, they restore some of their hp and when they have little hp, they start to stick to Lia's body (make an example of a 5%-10% chance that it will stick)and if he did it, then you need to buy a special ointment or make it. And if there is no ointment, then they reduce the recovery of hp from everything. and it's going to be such an unpleasant debuff.
Some ideas about pregnancy from insects and other.
Expand the parasitism system by allowing the parasites to fertilize the heroine's eggs.
If the heroine does not remove the parasites from her uterus, they fertilize her again and again (even while she is pregnant with them)
Since the parasites are small, there are no visible changes until the heroine becomes pregnant with a large number of parasites.
The heroine can give birth when she is pregnant with a large number of parasites, but this will not result in the removal of the original parasites and after a while she will be pregnant again.
Offspring from parasites, just like "fathers", strive to fertilize the heroine's eggs.
Which increases the growth of the heroine's belly.
For example, the heroine is pregnant with 100 parasites, this is not visible on the belly.
The heroine is pregnant with a thousand parasites, this is already an average level
And 2500 is already the heroine's belly as the 9th month of pregnancy.
The numbers are invented as an example, because I do not know the sizes of parasites.
parasites can live an unlimited amount of time in the uterus due to the fact that they form a kind of placenta and receive nutrients from the uterus without harming the heroine.
If the heroine naively allows the parasites to remain in her uterus for a long time, then the parasites merge with the ovaries (indirectly, without guro, gore, blood, ryona, bad end, any harm, etc.).
Then there are two versions:
- These parasites become difficult to extract
- Either these parasites cannot be extracted (an option for those who want to be in the place of this heroine and get pregnant at most from slimy nasty worms)
In addition, they enhance the fertilization of the heroine's eggs and make her ovulate constantly.
Thanks to the fusion with the ovaries, the parasite receives nutrition.
All small insects can parasitize and fertilize the heroine from slugs to cockroaches and earthworms.
The heroine walks through the forest and ignores the events "it seems something is crawling in panties", after which a small insect crawls into the uterus and becomes a parasite.
(so as not to create them as enemies, or you can create them as opponents "a swarm of small slugs")
Cockroach:

Earthworms?

Sea creature:

Worms:


I agree, yes, a super medicine and "option in the menu" for those who like it so that it is impossible to get rid of them if they have grown together with the ovaries.
I would generally like the ability to get pregnant even when pregnant. Then each "intercourse" with a new insect would be extremely pleasant.
For example, you can make a parasite that, living in the ovaries, allows you to experience this.
Or I just need to get one parasite in the uterus, which would allow me to get pregnant while pregnant.
And in order not to work through hyper pregnant at the initial stages, you could make something like a queue. In which only the first embryo would develop.
When it was born, the next one would begin development and so on until the heroine gives birth to all the embryos.
True, this option would not work for parasites/small insects.
But I studied a similar scenario when I wrote code for "pregnancy system" (see for code -> thread "List of games with pregnancy mods" on f95)
We’re thinking on something similar to the parasites increasing if not removed, but with the Big Parasite Worm, that on the last stage will lay eggs on Leah.
But this ideas of ovary and womb parasitism could be very well a good idea to the Bugshroom worms, as they effectively don’t have any objective other than counting towards number of parasites :P.
I have a couple of ideas about the ending of the game:
1. the most basic one, we find a couple and leave, which is a great ending
2. the neutral one, we don't find them, and after 365 days on the island, we leave
3. the bad one, we find a couple, but the larvae are inside the heroine, making her a breeding ground for these insects
4. very bad, we don't find a mate, our stay in this insect prison becomes unbearable due to the large number of insects, and we try to call for help in an emergency, but no one comes, and we literally become a breeding ground for insects.
5. secret 1 good? after a few days, we become unbearable to live here, and we leave.
6. secret 2 bad/broken mind? in 30 days (the number can be any, I just used 30 as an example), we get so pregnant that one day we have a dream where we end up in a lair of some kind of insect and we're used as a queen for reproduction, and then we wake up, and if we drink tea and purify our lust, we just keep surviving, but if we don't...then the dream happens in reality and the same thing happens (you can mess around and make your own animations for everyone, like wolves, their own animations, bugs, slugs, etc.)
Phew, I seem to have written everything I wanted to, I'm sorry if something is wrong, English is not my native language and plus I haven't slept for 2 days.
Although I can also suggest that if we don't find a pair in time, they either die or become a treat for insects or breeding grounds.
I hope we're looking for a couple on the lore of the game? Do I remember correctly?
I also wanted to draw a couple of models of what it looks like, but I don't have much free time, sorry.
Please redirect questions and doubts like these to the Guides and Help topic, to avoid cluttering this topic with other things that are not discussions about ideas and requests :).
But to quickly answer your question, Libido Flower only has 2 scenes. You can check this in the Scene guide.
We already have the magic book that unlocks a the Fire ball and Healing spells, more spells require balancing with the current actions.
Locking areas behind requirements could be interesting, and I think we may end up with something like, find a key or a way to access wherever, which is common in point and click style games :P.
Animation and concept wise they look great. Minigames for the combat however I don’t think will go trough, given the pacing on the combat and the rebalancing of mechanics that would be necessary :/.
I vowed for not changing the combat system anymore after the second rework, because of the heavy amount of work it takes to achieve good mechanics around the original system (conceptually, because the combat is now very different than the original).
The biting animation is lovely however :D! And I would like to take that for every attack, like a slashing animation, stinging maybe, firebolt, healing, bow and arrow shot, etc. We have to be careful with the animation times given the pacing of battle, as most people will probably be playing with x2 speed and we have o synchronize the animations to be fast enough without overlapping or causing visual/noise confusion.
I know it's very unlikely that this will happen, but I hope your ideas make it into the game one day because they're amazing.,but tell me, wouldn't you think it would be cool to have a smalldom against Leah like that? 😁😁 I need to learn how to draw to do these crazy things, but as I always say, I'm waiting for your next idea 😍😍