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A jam submission

Age of TimeView game page

Time is everything, defend it against the infected!
Submitted by Edgars_Skrabins, IncrediBro, Augie (@augie_devs) — 1 day, 23 hours before the deadline
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Age of Time's itch.io page

Results

CriteriaRankScore*Raw Score
Engagement Level#33.3333.333
Overall#42.6132.613
Freedom to Improvise#42.7332.733
Humor#42.2672.267
Creative Controls#81.9331.933
Originality of the Idea#132.8002.800

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What sets were used in your game from Craftpix.net?
https://craftpix.net/freebies/free-raider-sprite-sheets-pixel-art/
https://craftpix.net/freebies/free-zombie-sprite-sheet-pack-pixel-art/?num=1&count=51&sq=zombie&pos=4
https://craftpix.net/freebies/free-pixel-art-fantasy-2d-battlegrounds/

How does the game fit the theme?
Time is your health and currency that you can use to buy upgrades and which is always running out.

How many people are on your team?
3

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Comments

Submitted

Really fun, and engaging, great game!

Developer(+1)

Appreciate you trying it out!

Submitted

Very addictive. The random buff cards add the fun. 

Developer

Thank you! 

Submitted

This is a very addictive game, for awhile. Then the lack of variability in upgrades degrades the engagement significantly. In the end, I reached 9th place on the leaderboard not because I couldn't survive more, but because I started to get really bored of cycling through the upgrades until I reach the nuke, then use it when the enemies get to close. Still, I played more with this game than most of the other entries, because it's well refined, classic formula, and the time element gave it a fresh perspective. Not a lot of focus on jokes or creative control though. Would have been nice to see what the team can come up to spice things up a little bit more.

Anyway, well done, good work!

Developer

Thank you for playing! Agreed, the longevity of fun in a run is definitely something that we might improve after the Jam!

hahah. guys, u really need a clicker for this game :)
Idk how much time did i spend, but my hand hurts :D
Boss is kinda fat, but it was fun.
Thank you for the game.
My record is 60k+ (Nick - NG)

Developer (1 edit) (+1)

Yep we know, That's why there's click and hold to autofire! But i doubt you need it, you reach 60k+ without it, which is insane!! The final boss comes at 30mins mark so you played around 30mins approx, so that is awesome! Thanks for playing, hope you entered the score on leaderboard!! :)


PS: we plan to add mini bosses every 5 minutes in game so it doesn't get boring or too easy!

Submitted

Awesome stuff, great use of the time concept! 

Developer

Thank you for playing!! Glad you enjoyed it! :)

Submitted

Great take on the theme. Pushing your luck in the early game with upgrades that make your time go dangerously low feels great. The incremental increase in power from getting all the upgrades feels very satisfying. I do wish the difficulty scaled higher, as you get to a point with enough upgrades where the game becomes unlosable. Good work!

Developer(+1)

Thank you for playing! Definitely could use a much higher difficulty ceiling, maybe in a release after the Jam :D

Submitted

really cool! i liked the music and the way character speaks :)
really fun game !

Developer

Thank you! All credit goes to AugieDevs for the badass voice overs!

Submitted(+1)

great zombie fun here and glad to hear some game insight and chat during today's stream :)

Developer(+1)

Thanks for giving it a go.. and for the stream too..! I even got lots of valuable feedback on the stream. And definitely we'll improve this game post jam! Having the craftpix subscription to hype the game could be nice 😂