I got to admit, this game appears to be super impressive. Considering that this was made in Unity as a 3D first person game that felt like I was playing a AAA title.
I love the fact that I was able to rebind the controls to my liking and save my progress.
The fact that there are dialogue and notes to read from are really cool and make the game's story feel immersive to many players. Also, the inventory system is well-designed and the health line in the inventory screen felt like I'm playing a horror game.
But I do wish I don't keep having to hold the interact key and moving my mouse to move the door/drawer to open/close it because it makes the gameplay repetitive and tedious. Really well done making this in just over a month.